![]() ![]() The demo was placed there in order to gauge interest for the game for a potential localization and the response was said to be good, although there were no official plans to localize the game at the time. On March 7, 2013, the day of the PS3 version's Japanese release, Sega posted an image of Miku on their English Facebook page, asking fans to like and share the image if they would like to see the PS3 version of the game released in Western territories. On June 6, 2013, Sega confirmed the game would be released in Western territories in August 2013. The game featured two songs, both in Japanese as well as Japanese lyrics but with English menu items. The game was also present at a booth at the Electronic Entertainment Expo 2012, where a partially translated version of the game was playable. Development will be focused on the PlayStation Vita first before being shifted over to the PlayStation 3 at the later part of its development cycle and hence the Vita version will release earlier in 2012 with the PS3 version releasing in 2013. The release date for the Vita version of the game, was later announced as Augin an issue of the Japanese gaming magazine, Dengeki PlayStation. A recent "store-front trailer" shows off a new feature – officially called "Photo Studio". The game was then officially revealed on Apas a multiplatform game for both the PlayStation Vita and PlayStation 3 making the series' official debut on both platforms, both Dreamy Theater software for the PS3 were not actual full games for the console. ![]() The game is jointly developed by the development teams behind the PlayStation Portable entries in the series as well as the team behind the Arcade entry in the series. A new entry in the Project DIVA series was first teased by Sega on Christmas Day 2011, when Sega released a teaser video on YouTube with footage of Hatsune Miku singing two different songs and the words "Coming 2012" at the end of the trailer. On ApSega posted a teaser site online announcing that they would be revealing the next entry in the Project DIVA series on April 12, 2012. There are also improvements in the animations of the characters, such as smoother movements for Miku's hair and Rin's ribbons the game also features improved facial expressions and lighting with real-time lighting computation being added into the game.ĭevelopment for the game first began in 2011 before the previous entry in the series, Hatsune Miku: Project DIVA Extend. The models in the game are also based on the PlayStation Portable predecessors rather than the Dreamy Theater models, which have a slightly different art style. The game features graphical improvements over its predecessors in light of the PlayStation Vita's higher processing power compared to the PlayStation Portable. Additional features like DIVA Room and Edit Mode will also returns with additional features. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points. Another new mechanic is the "Technical Zone" mechanic. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. "Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. In-game screenshot during the new "Technical Zone" of the game. ![]() The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used. The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The game appeared at Sony's E3 2012 booth in June 2012 under the name Hatsune Mikuso as to gauge interest for the game. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids, most notably the virtual-diva Hatsune Miku. Project DIVA F is the first game in the series to be multi-platform, with it being developed simultaneously for the PlayStation Vita and PlayStation 3, though there is some differences with regards to control schemes. A sequel, titled Hatsune Miku: Project DIVA F 2nd, was released for PS3 and Vita on Main Japan and released in November 2014 in North America and Europe. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |